Population is a measurement of the number of individuals in a civilization. Having a large population is typically synonymous with having a strong civilization. Creating housing is necessary for having a living population and the living population affects the title of the civilization.
Zombies can be created by worshiping the God of the Underworld. Zombies require 100 piety and a corpse to create but are unique because of the fact that they don't consume food and they don't contribute to the maximum population.
Housing is necessary to increase the maximum population, which is necessary to having living individuals and reaching population milestone achievements.
|Building||Cost||Max Population Change|
|Tent||2 skins, 2 wood||+1|
|Wooden Hut||1 skin, 20 wood||+3|
|Cottage||10 wood, 30 stone||+6|
|House||30 wood, 70 stone||+10 (+12 with Tenements / +14 with Slums)|
|Mansion||200 wood, 200 stone, 20 leather||+50|
Civilization titles are changed after achieving population increase milestones.
Zombies don't count towards civilization titles and will not unlock any achievements (except necropolis).
|Necropolis||Zombies: More than 1000 AND more than twice the current population|